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Waterway Math
GRADE 5-8
SOFTWARE


Grades 4-6

Developed by:
Courseware Solutions, Inc.

Requires:
Macintosh, System 7.0 or later, 640 x 480 color monitor, 8 MB of RAM, CD-ROM drive, printer recommended;
Windows 3.1 or later, 486 or better, 256 color monitor, SVGA 640 x 480, 8 MB RAM minimum (16 MB recommended), CD-ROM drive, sound card, printer recommended.

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Waterway Math
350104
Single-user version

$75.00

on-line

Waterway Math
350105
Lab Pack (5)

$189.00

on-line

Waterway Math
350106
Lab Pack (10)

$300.00

on-line

Waterway Math
350107
Network/Site License

$450.00

on-line
To buy by PHONE, FAX, or with PURCHASE ORDER, print out this page and complete the Order Form.


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Waterway Math is a virtual aquatic environment where students explore a wide variety of highly motivating math activities. This program is designed to stretch student abilities by challenging them to apply skills to a variety of problem-solving situations. This program also includes a method to track and recognize student performance.



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"The students really enjoy this software. It is very user-friendly and contains many concepts that run the range of abilities in my class."

--Jean Shanower, Brown Deer, Wisconsin

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In 12 Activities, Students Will:
  • multiply and divide decimals and whole numbers by 10 and 100
  • add and subtract whole numbers and decimals to the hundredths place
  • relate a fraction with a denominator of 10 or 100 to a decimal
  • measure area using a grid
  • conduct simple probability experiments
  • use patterns in tables of values and graphs to make predictions
  • represent and compare mixed numbers, proper, and improper fractions
  • demonstrate an understanding of coordinate systems
  • recall multiplication and division facts to 144
  • demonstrate an understanding of place value in writing decimals from 0.01 to 99.99
  • solve 2-D geometric puzzles involving reflections
  • estimate time intervals to the nearest second
  • use metric prefixes correctly and convert between standard units of length and mass
  • analyze number patterns and identify the rule
  • apply translations and rotations to solve problems
  • identify 3-D shapes according to the number and nature of faces, edges, and vertices

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